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Joboffer dated from 09/29/2021

Mobile 3D Environment Artist(m/f/d)



Game Designer / Level Designer


Full-time


immediately



Germany




Company data



Behringstra├če 16b


22765   Hamburg



Job description


We need support at our location in Berlin, Hamburg, Darmstadt or Remotely (in Germany) at the earliest opportunity and are looking for ahighly skilled 3D Environment Artist  (m/f/d) to join our Mobile games team.

 

As a 3D Environment Artist (m/f/d) you are responsible for working with production to create accurate, high-quality 3D environments and offer technical support by being the link between Artists and Programmers. You will research, interpret and deliver 3D artwork to resolve challenges and create product features.

 

 
YOUR TASKS

 

  • Working closely with the Lead artist to create accurate, high-quality environments and environment assets.
  • Ability to work with space, dimensions and composition.
  • Basic knowledge of architecture and its history.
  • Take responsibility for the technical implementation of artwork, visuals and assets.
  • Expertise in improving and simplifying processes where possible.
  • Make decisive choices on technical constraints and look for effective solutions for the wider team.
  • Offer technical support to the art team in day-by-day production issues.
  • Creation of basic automation scripts, small tools inside and outside the 3D application.
  • Participate in meetings, reviews, and planning as part of effective communication with the team and external stakeholders.
  • Rigging, skinning, and asset setup ranging from characters, complex weapons and vehicles, for our current and future projects.
  • Evaluate and troubleshoot assets, look for bugs, and additional polish opportunities to ensure high quality.
  • Inspire, motivate, and mentor other artists in best practices, processes, and procedures pertaining to production.
 
REQUIREMENTS

 

  • 3+ years experience as a 3D Artist in the Gaming Industry.
  • Credited with at least one shipped mobile title, from concept to launch.
  • A good communicator who is comfortable taking direction and critique.
  • Self-managing and able to identify and meet goals.
  • Ability to assess content scope and ensure successful delivery of content on tight deadlines.
  • Expert knowledge and production experience using Maya, Blender and Unity.
  • Experience with Substance Painter and Substance Designer.
  • Experience in Scripting and creating automation tools.
  • Expertise with the core products in the Adobe Creative Suite, especially Photoshop.
  • Great time management skills
  • Perfect understanding of composition, color, value and form as it relates to both classic art for and gameplay visuals.
  • Art Degree or equivalent working experience
  • Previous experience with shipped Unity mobile projects
  • Fluent in English with strong written and verbal communication skills
 
WHAT WE OFFER

 

  • A chance to join a new, growing mobile development studio.
  • Developing a new mobile game IP from the ground up.
  • Working alongside a talented group of artists, designers and coders, hand-picked for the project.
  • A challenging job with lots of responsibility and freedom to grow professionally and acquire new skills
  • A fun and lively work environment in an energetic gaming company
  • A very international team of passionate colleagues
  • Regular company parties and team events
  • The subsidization of the public transportation card
  • Fresh fruits and beverages

 

Your contact person for this position is Mara Dinulescu.




Contact Person

Mara Dinulescu

Senior Recruiting Manager


Behringstra├če 16b

22765 Hamburg



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