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Jobrequest dated from 01/31/2019

Technical / 3D Game Artist

Nikolaj Schöppler


28


86415 Mering


Mittlere Reife


Lebenslauf.pdf

Portfolio.pdf



Description

Hi

 

my name is Nikolaj and I'm an experienced technical artist in Unity and for VR. Although I was hired as an game artist for 3D/2D asset creation, I quickly developed a deep interest for more engine work. So I managed to teach myself a new set of skils for that purpose.

 

Right now I'm searching for a fulltime job as an technical Artist.

 

My task area was:

 

- create 3D assets

- create 2D Textures

- implement all assets into Unity, also those of my collegues

- planand discuss new features with the programmer

- direct the art team for optimal workflow

- implement UI Design in Unity

- plan, design and create new levels

- write new shaders

- set up lighting and bake lightmaps

- bake Occlusion culling data

- write documentation for future purpose

- write QA test scenarios and direct the team for duration of the test

 

I like working self-reliant, because i want to improve. The work as a team I love the most, because of the almost instant feedback you can get from others and the great feeling working together on a game.

 

released games:

 

Icarace

Homepage

Youtube

 

Deep

Youtube

 

Gravity

Youtube

 

Hypermoto

Youtube

 

If i caught your interest, pleas don't hesitate to contact me via mail.


best regards
Nikolaj Schöppler


Full-time


immediately


Bayern
Germany


verhandelbar



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